Nevertheless, I declare that this holiday is not just a day but a week. "Talk About Sega Racers Weekend" goes into Sunday, September 30th. Or if I need too, I'll make a "Talk About Sega Racers Week" or "Sega Racing Month." Black history, breast cancer awareness, now Sega racers. I'm reaching for straws. But keep talkin about Sega racers.
Until then, there have been reports that the Wii U port of Sonic & Sega All-Stars Racing: Transformed is a laggy, rushed port. And for the love of God people, just believe Steve AKA DarthS0L since the man has been running around to every Internet forum (next stop: NeoGAF) trying to save face and shut us fans up. As a game designer too, it's understandable that some builds of the game are laggy as s***. I'm still a tad bit worried that visuals may have eclipsed game performance but this is Sumo we're talking about--not some mercenary studio no one's heard of. So Steve & Sumo Digital will live up to their reputation. Until then, Sega fans:
In the meantime, watch this:
Also, the PC version is the only one able to run at 60 FPS. So if you're so concerned about FPS, buy the PC Master Race version. I will probably buy Xbox 360 and PC versions and let you know how it goes.
In the meantime, Sonic & Sega All-Stars Racing: Transformed spokeswoman Danica Patrick finished 16th in today's Nationwide race at Dover. Which means at this rate, she'll win in the Sega All-Stars: Transformed car at the Nov. 3 race at Texas. And from what I heard, she didn't run over anything during the race so that's good progress.
MORE SEGA RACING CONTENT SOON - EDIT: Worked quite a few hours on it, not done yet, hopefully will be done tomorrow.
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